Kakuro

Kakuro Sum 6 — All 3-Cell Combinations

Updated June 10, 2026  ·  2 min read

A 3-cell Kakuro run with a clue of 6 has 1 valid combination. Each cell must contain a unique digit from 1 to 9, no repeats.

Forced combination. A 3-cell run summing to 6 can only use digits 1, 2, 3. Both values are fixed — only their order within the run remains.

Valid combinations

Digits (any order)Sum
1 + 2 + 3= 6

What you know immediately

The digits 1, 2, 3 appear in every valid combination — certain in this run regardless of which combination applies.

Digits 4, 5, 6, 7, 8, 9 never appear in any valid combination — eliminate them immediately from all intersecting clues.

Why this clue is special

Six over three cells is the lowest possible 3-cell clue, which is why it's forced: 1+2+3 is the minimum three distinct digits can sum to. The practical consequence is aggressive elimination — every crossing run through these cells must accommodate a 1, 2 or 3 in the shared cell. Crossing clues with high minimums (like 23-in-three or 17-in-two) often can't, and the contradiction pins digits immediately.

Solving with this clue

  1. Cross out combinations made impossible by digits already placed in the run
  2. Find digits present in all remaining combinations — those are certain placements
  3. Find digits absent from all remaining combinations — remove from intersecting clues
  4. When one combination remains, all digits in the run are determined
Use intersections: A shared cell must satisfy both its row clue and column clue. Digits that don't appear in valid combinations for either clue are eliminated. This cross-elimination often reduces options to one quickly.

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